RANDOM Metal: Designing Engines for Sonic Chaos

RANDOM Metal is more than a plugin; it’s a curated collection of 20 powerful synth engines designed for creating unique percussive sounds. We started with over 100 experimental designs, keeping only the best to give you a truly inspiring sonic palette.

Our goal was to break free from conventional synthesis and sample packs. We wanted a tool that would surprise and delight, a tool that would help us discover new sounds through exploration.

RANDOM Metal is that tool. It’s not about recreating familiar sounds; it’s about forging your own sonic signature.

In this post, we’ll take a look under the hood of RANDOM Metal, giving you a quick guide to each of its 20 unique synth engines.

Hats & Cymbals

Nexium: (HAT) Your go-to for crisp, modern hip-hop hats.

Character: Thin, clicky
Bleed: Mixes between clean and soft clipping.
FX: Dynamic reverb

Arcaniun: (HAT) Raw, industrial hats inspired by a vintage Japanese drum machine.

Character: Raw, Lo-fi
Bleed: Transitions from lo-fi to hi-fi.
FX: Dynamic reverb


Osyrium: (HAT & CYMB) Metallic, IDM-flavored sounds with strong mid-to-high frequencies.

Character: Metallic, IDM
Bleed: Adjusts the ratio between oscillator groups.
FX: Dynamic crusher


Vulcanite/Vulcanium: (HAT) Classic drum machine hats with a rich, resonant character.


Character: Rich, Resonant
Bleed: Balances dark and bright oscillator banks.
FX: Dynamic reverb


Ultherium: (HAT, CYMB) Sharp, digital-sounding hats with plenty of punch.

Character: Sharp, Crispy
Bleed: Controls saturation.
FX: Dynamic reverb

Ecliptium: (CYMB) Heavy, industrial cymbals with a dark, layered texture.

Character: Dark, Industrial
Bleed: Blends between different partials.
FX: Detune


Astralyte: (CYMB) Our favorite! Combines wavetable noise, oscillators, and resonators for subtle, unconventional cymbal tones.


Character: Classic, Sharp
Bleed: Shapes the overall tone.
FX: Dynamic reverb

Shakers

Auronyx: (SHAKE) Authentic shaker sounds with a grainy, rattling character.

Character: Grainy, Rattling
Bleed: Controls the resonance of each grain impact.
FX: Dynamic reverb

Chronium: (SHAKE) Wide range of shaker sounds, specializing in warm, dark tones.

Character: Crispy, Rattling
Bleed: Adds a subtle extra layer of shaker at note off.
FX: Panning movement for each partial.

Percussion


Lithorium/Lithorane: (PERC) Messy, resonant percussion perfect for layering.

Character: Resonant, Weird
Bleed: Increases drive.
FX: Controls resonator tension.

Radonium/Radionite/Radionate: (PERC) Versatile cowbell engine ranging from classic analog to realistic tones.

Character: Fifth, Fonk
Bleed: Morphs between analog and realistic models.
FX: Adds resonance to quieter partials.

Solaryte: (PERC) Unique, amplified percussion with a touch of the electric Kinshasa scene.

Character: Amplified, Otherworldly
Bleed: Adds low-end to the mix.
FX: Flange/Detune

Pyronyx: (PERC) Wide range of percussion, from deep subs to claves.

Character: Versatile, Subby
Bleed: Adds body to the sound.
FX: Pitch envelope for loud values, detune for quiet values.

Strationium: (PERC) Unique percussion with a subtle wind instrument character.

Character: Unique, Airy
Bleed: Adds vintage color.
FX: Saturation with parallel EQ on selected partials.

Zerathium: (PERC) Warm, saturated percussion with interesting resonance, based on a physical model excited by a granular engine.

Character: Explosive, Gritty
Bleed: Controls brightness.
FX: FM and Detune

Ferrithium: (PERC) Physical model of imagined tropical instruments, perfect for filling the mid-range.

Character: Tropical, Modeled
Bleed: Adds slight saturation.
FX: Detune

Claps & Drums

Infernyte: (CLAP) Clean, sharp claps with versatile noise profiles for impact and decay.

Character: Flam, Sharp
Bleed: Controls body intensity.
FX: Tail alteration and quiet reverb.

Quynthium/Quynthyte/Quynthide: (DRUMS) Powerful drum engine that covers kicks, snares, and hats depending on pitch.

Character: Lo-fi, Flam
Bleed: Applies tape saturation and multiband envelope shaping.
FX: Emphasizes quieter frequencies.

Exalium: (DRUMS) Intense, industrial drum sounds with heavy flanging and resonance.

Character: Resonant, Saturated
Bleed: Secret multiband processing.
FX: Flange/Resonator amount
Bells

Krythium/Krythiate/Krythian: (BELL) Tonal bell engine, ideal for melodic or harmonic percussion.

Character: Tonal, Bell-like
Bleed: (Information not provided)
FX: (Information not provided)

This guide provides a starting point for exploring the diverse sounds of RANDOM Metal. Experiment with each engine’s parameters you will find much more hidden than we have uncovered so far.

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